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- // driver version: 3.02.02
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- include "Scripts\GLSettings\Default.ini";
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- if( iQualityIndex>2) { iQualityIndex = 2; }
- if( sam_iVideoSetup==2) { iQualityIndex = iQualityIndex +1; }
- if( sam_iVideoSetup==0) { iQualityIndex = iQualityIndex -1; }
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- include "Scripts\GLSettings\RAM.ini";
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- ogl_bUseCompiledVertexArrays = 1; // don't enable it for particles (might crash) and world (severe slowdowns)
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